There’s a scheme for each product (app, library, or framework) in your project. For macOS apps, choose a scheme, then click the Run button in the toolbar.Ī scheme is a collection of settings that specify the targets to build, the build configuration, and the executable environment for an app. You can connect a real device to your Mac using a cable, or for iOS or tvOS apps, connect it over Wi-Fi after you pair it with Xcode. Y ou can build and run your app on a simulated or real device without writing code. It enables the development of applications for all Apple operating systems including iOS, macOS, tvOS, and WatchOS.įollow the steps below to tests iOS apps on XCode simulator:ĭownload the Xcode simulator and start by creating a project. Xcode is an integrated development environment (IDE) developed by Apple. Rather, look for and download XCode which is freely available on the store. Apple does not offer a standalone simulator on the App Store. This will enable users to test any iOS app on a Windows device. So let’s have a look at the process of setting up an iOS simulator. It will outline two methods – using the XCode simulator and using the real iOS devices on the BrowserStack cloud. This article will explore how to do exactly that. For example, they might have to test iOS apps on a Windows PC because that is all they can access at the moment. For example, they may not have all the necessary iOS devices on which to test an iOS app. However, QAs may not always have the requisite devices on hand for testing. This is done to ensure that the application works flawlessly across all the operating systems and mobile devices. In the world of app development and testing, cross platform testing has become a fixture in QA pipelines.
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